Posted 10/23/2018
Posted 10/23/2018
Review Copy provided by NIS America.
Review Copy provided by NIS America.
Posted 10/23/2018
Review Copy provided by NIS America.
Review Copy provided by NIS America.
Posted 10/23/2018
Review Copy provided by NIS America.
Posted 10/23/2018

The Otter Kingdom
Nintendo News, Reviews, Podcasts, and more.
Posted 11/02/2018
Super Smash Bros. Ultimate Direct
A light hearted impressions and thoughts post.

Super Smash Brothers.
This series is easily one of, if not the most, hype inducing, speculation causing, hopes and dreams crushing series that Nintendo has ever created.
People. Love. Smash Bros.
It is easy to see why, as Smash represents every playground argument over who would win a fight.
You thought Avengers: Infinity War was the biggest cross over in history?
No no no my friend.
Super Smash Bros. Ultimate is the biggest crossover in history

With 74 Fighters in the base game, and a confirmed 6 total DLC fighters coming after launch, that puts Smash's character roster at an astounding 80 playable characters.
That is only the beginning.
Masahiro Sakurai and his team have been hard at work to bring you a truly Ultimate fighting game.
In today's Smash specific Nintendo Direct, which you can watch here, Sakurai showed off everything that would be coming in Super Smash Bros. Ultimate when it releases, as well as some extra Smash related news as well.
To kick things off we were introduced to the two final characters in the base game.

First up in the ring was Ken, an Echo Fighter of Ryu from the Street Fighter series.
Ken felt inevitable with the original announcement of Echo Fighter characters, who basically act as a slightly altered swap of an original fighter, but it was nice to see him finally be confirmed.
He's a little faster than Ryu, and his moveset reflects his design in Super Street Fighter 2 Turbo.
Ken and Ryu alike will have gameplay that features a Street Fighter style button input, where your directional inputs will make a difference to what attack you'll use, more so than just using your special attacks.
Personally, I think it's pretty cool that it has been confirmed that we're getting Ken!
Next up was Incineroar from Pokemon Sun/Moon!
This one for me was pretty unexpected, but highly appreciated.
Incineroar, for those of you who don't know, is a Fire/Fighting type Pokemon in the Pokemon series.
His overall attitude and personality is that of a Pro Wrestler, which is cleverly reflected in his moveset.
Another fun little design to his fighting style is that he will flex and pose for the crowd after landing a successful attack.
Incineroar seems like he is going to be a lot of fun to play, and I look forward to flaunting my skill while playing him.
New Amiibo were also shown off in the Direct, and even given a release date.
Sakurai reiterated that all new characters and returning characters that didn't get an Amiibo during the Super Smash Bros. WiiU/3DS days were going to recieve the Amiibo treatment.
I love seeing all the Smash fighters represented as an Amiibo.
They're super fun to collect, and using them as a COM fighter with the ability to level up and learn from fights is a really fun way to challenge yourself if you're not wanting to play in the online mode.

Speaking of modes, the new Spirits mode was announced.
In the world of Smash Bros. Nintendo characters spend most of their time fighting in an imaginary world, while normally just being toys in the real world.
Spirits are the representations of Nintendo and other video game characters that aren't playable fighters.
This mode will work similar to the Sticker mode in Super Smash Bros. Brawl on the Wii.
Each Spirit will be have different stats, and you can assign a primary Spirit to buff your fighter.
Some Spirits even have an option to be further upgraded by attaching other Spirits to them.
Spirits have different strengths and weaknesses based on their type, similar to a Rock, Paper, Scissors.
Attack Spirits are strong against Grab Spirits.
Grab Spirits are strong against Shield Spirits.
Shield Spirits are strong against Attack Spirits.
Spirits can be leveled up, trained, and even be sent off to look for treasure, giving Spirits uses even outside of fighting.
This mode sounds really cool, and seems like it will add a lot of great content to the game, especially since it was announced that the collectable trophies that have been in the series since Super Smash Bros. Melee will no longer be in the game.

Another mode that was given more light is the Online mode.
Opting out of the WiiU/3DS "For Fun/For Glory" separation, matches will now be based on three different factors.
My personal favorite of the three announced factors (which are Location, Preferred Rules, and Global Smash Power) is the Preferred Rules factor.
You will be able to state your preferred rules, and Nintendo Online will try to match you with like minded fighters.
However, sometimes that isn't always possible, so when you're in a group with players who prefer different rules, the game will randomly select whose rule set to go by in-between matches.
Global Smash Power, or GSP, is a number you'll be assigned to designate how well you play your selected character.
It's a pretty cool way to show your skill level, and if you get your GSP high enough you can even unlock the ability to play Elite Smash mode, which is only for the best of the best.

Oh boy, here we go!
Piranha Plant was introduced as a limited time free offer for anyone who is an early adopter of the game.
I am so incredibly hype for this fighter.
It's just so weird, and with the additional announcement of releasing DLC fighters after the game's release, it means anything could be possible.

The last thing I wanted to talk about that really stood out to me is the fact that, although the full roster for the game at time of release is a whopping 74 characters, you will only be able to play as the original eight from characters from Super Smash Bros. on the Nintendo 64.
This just really hits home with me on the nostalgia level.
I remember spending so much time playing as these fighters, and when I first encountered an unlockable fighter my mind was blown.
I highly envy the kids who get to experience Smash Bros. Ultimate as their first Smash Bros. game, possibly even their first fighting game.
Honestly, Sakurai and his team have worked so hard on this game, and it's going to be such a blast to play when it releases on December 12th, 2018.

By the way, did I mention there would be 80 fighters after the DLC fighters are released?
Because that's crazy.
And all the DLC fighters will be brand new, since all the other fighters from past games are already in Ultimate!
Who is your favorite fighter from the base game of Ultimate?
Who do you wanna see as a DLC fighter when they release?
Leave a comment below and let me know!
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